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Now you can watch BIG Festival’s english-spoken workshops and panels on Youtube! Click here for the playlist.

Now you can watch BIG Festival’s english-spoken workshops and panels on Youtube! Click here for the playlist.

Should an indie dev always think small? Capsized was created (mostly) by just two people… even so, it garnered a lot of attention at indie festivals, launched on Steam and got a Metacritic score of 80. On BIG Festival, it was nominated for Best Gameplay and Best Game.  Click here to read the interview!

Should an indie dev always think small? Capsized was created (mostly) by just two people… even so, it garnered a lot of attention at indie festivals, launched on Steam and got a Metacritic score of 80. On BIG Festival, it was nominated for Best Gameplay and Best GameClick here to read the interview!

Awesomenauts is one of the most popular and commercially successful games to participate in BIG Festival 2012. It was also nominated for the Best Gameplay and Best Game categories. Robin Meijer, the representative sent by Ronimo Games to the festival, tells how the studio started, and ponders on the reason of the game’s success. Click here to read it!

Awesomenauts is one of the most popular and commercially successful games to participate in BIG Festival 2012. It was also nominated for the Best Gameplay and Best Game categories. Robin Meijer, the representative sent by Ronimo Games to the festival, tells how the studio started, and ponders on the reason of the game’s success. Click here to read it!

If you missed the winners of BIG Festival on Facebook, don’t worry! Soon the results will be posted on our website. For now, you can access our official and complete list to discover a bit more from each winner! You can even play some of them for free!

If you missed the winners of BIG Festival on Facebook, don’t worry! Soon the results will be posted on our website. For now, you can access our official and complete list to discover a bit more from each winner! You can even play some of them for free!

Unmechanical can be classified as “minimalistic”, but that’s diminishing its personality, which derives from details and subtleties. The game is nominated for three categories on BIG Festival: Best Visual, Best Sound and the grand prize of Best Game. Click here to read the interview with the game’s team!

Unmechanical can be classified as “minimalistic”, but that’s diminishing its personality, which derives from details and subtleties. The game is nominated for three categories on BIG Festival: Best Visual, Best Sound and the grand prize of Best Game. Click here to read the interview with the game’s team!

Ian Kelso is the founder of several media business events including GameON Finance, X-Summit and INplay. In this video, he comments on the current market for this area in Canada, the possible professional interactions between canadians and brazilians, and his expectations for BIG Festival.

BIG Festival is not a boys-only event! Amanda Cinfio is the Director at Gree International, specialized in international business relationship development with publishers and developers of software for smartphones. Careen Yapp is responsible for the pursuit of new business development for Konami, like acquisition and development and franchises. They’ll both be speakers and also attend Demonight!

BIG Festival is not a boys-only event! Amanda Cinfio is the Director at Gree International, specialized in international business relationship development with publishers and developers of software for smartphones. Careen Yapp is responsible for the pursuit of new business development for Konami, like acquisition and development and franchises. They’ll both be speakers and also attend Demonight!

In our first english BIG Interview, we talk with Adriaan de Jongh, creator of the iPad game Fingle. A non-conventional Game Designer to say the least, he creates games based on social observations and believes people are missing a bit of pure and simple FUN nowadays. Click here to read!

In our first english BIG Interview, we talk with Adriaan de Jongh, creator of the iPad game Fingle. A non-conventional Game Designer to say the least, he creates games based on social observations and believes people are missing a bit of pure and simple FUN nowadays. Click here to read!

BIG’s family keeps on growing! Fredrik Wester is a director member of the Association of Swedish Game Developers and CEO of Paradox Interactive, based in Stockholm, an important publisher for PC strategy games. Levy Buchan is the Senior Manager at Chillingo, publisher for independent titles like Angry Birds, Cut The Rope, Feed Me Oil, among others. 

BIG’s family keeps on growing! Fredrik Wester is a director member of the Association of Swedish Game Developers and CEO of Paradox Interactive, based in Stockholm, an important publisher for PC strategy games. Levy Buchan is the Senior Manager at Chillingo, publisher for independent titles like Angry Birds, Cut The Rope, Feed Me Oil, among others. 

Two more gurus for BIG! One is Dan Connors, CEO, Director and Founder of Telltale Games, famous for series like Sam & Max and the revival of the Monkey Island franchise. The other is Jim Ying, vice-president of 6Waves, leader in publishing independent games in social networks and mobile platforms; he was also the Global Product Manager of the original Microsoft Xbox.

Two more gurus for BIG! One is Dan Connors, CEO, Director and Founder of Telltale Games, famous for series like Sam & Max and the revival of the Monkey Island franchise. The other is Jim Ying, vice-president of 6Waves, leader in publishing independent games in social networks and mobile platforms; he was also the Global Product Manager of the original Microsoft Xbox.